Final Fantasy VII Remake Intergrade Review: Leagues ahead of the original

Final Fantasy VII Remake Intergrade Review: Leagues ahead of the original

Final Fantasy VII Remake is not just a nostalgia trip; it's a bold reimagining that breathes new life into a beloved classic. With its innovative battle system, expanded narrative depth, and meticulous attention to character development, this game sets a high standard for remakes. While it pays homage to the original's iconic moments, it also dares to carve its own path, offering players a fresh perspective on the world of Midgar and its inhabitants. Now, without further ado, I, Brighton Nelson of RPG Ranked present to you: a Final Fantasy VII Remake Intergrade Review: Leagues ahead of the original.

Battle System - 10

FINAL FANTASY VII REMAKE turn-based Classic Mode detailed | Square Enix

The original Final Fantasy VII had my second favorite ATV system of the series after the otherwise abomination of Final Fantasy X-2, which has a brilliant battle system. However, Remake's battle system absolutely crushes the original's with an intuitive and strategic hybrid battle system that perfectly incorporates ATB commands, action combat, and strategic planning. And if you don't like the new battle system? Switch on Classic Mode, which does all the action for you and lets you simply execute ATB commands! This is an easy top-three Final Fantasy battle system for me—it's absolutely brilliant.

Story - 8

Final Fantasy 7's spin-off movie, games, and books, ranked : NPR

Ever since I've played the original Final Fantasy VII, I've unfortunately never resonated with the game's story. I always found Sephiroth and Meteor and all the major plot points to be boring. There's always one part that massively stood out to me, however: the two Midgar sections. I always loved the original team of four teaming up against Shinra, absolutely kicking arse and taking names. The theme of taking out a greedy corporation so as not to taint the planet instantly made me fall in love with the game as a kid. Still, after Midgar, the story couldn't capture the magic I love dearly about the Final Fantasy series. Final Fantasy Since Remake's whole plot was my favorite part of the original's plot? I absolutely dug the story here. They fleshed out the plot and characters a ton in this game, making for a beautiful intro to the trilogy's story. While I am incredibly nostalgic for the original and find it to be a great game, this part alone hooked me in much more with an expansive Jessie subplot, more character interactions, a revamped Wall Market section, more explanation of Shrina's wrongdoings, a nuanced approach to the middle-class citizens and, of course, a fantastic Yuffie subplot with Intermission. However, while I loved the story here more than the original, it still has many issues, some of which were not present in the original. Moments like Chapter 5, the beginning of Chapter 9, Chapter 13, and many others slowed the pacing to a halt, losing much forward momentum the original had. Also, shifting the focus to Sephiroth and the Whispers was always straight-up bad, with their randomness and unnecessary nature tainting my favorite portion of the original. I will admit, at least they had outstanding boss fights, so I'm not too mad. Ultimately, while this game covered all my favorite story beats from the original, it still has its array of issues, leaving it a significant but not too extraordinary score.

Customization System - 10

Skill Points and Weapon Upgrades - Final Fantasy VII Remake Walkthrough &  Guide - GameFAQs

While the Materia present in this game isn't an extensive as the original, the character variety, the weapon upgrading and skill learning, and new Materia all more than make up for it. The biggest downside here is the lack of Materia duplication upon mastery, but the game adds new depth that makes up for it. Linking Materia and leveling it up is just as fun as it's always been, and Summon Materia has been revamped in a way that feels similar to Final Fantasy XIII's Gestalt summon system and Final Fantasy XV's summon system. Now, while the original game has better customization, there's one thing this game does infinitely better: character variety. Each character in Final Fantasy VII was way too similar in the original, making the game lack the party optimization strategy I love so much about RPGs. Here? Every character plays so differently that they almost feel like they are in different genres (just like Final Fantasy XV).

Cloud has two forms of swordplay: Operator Mode and Punisher Mode. Operator Mode focuses on fast attacks, zipping around the battlefield, aerial assault, closing in on enemies, and building quick staggers on enemies. Punisher Mode focuses on heavy attacks, parrying enemy attacks, stunning bigger foes, dishing out area-of-effect damage, and pressuring foes. This makes Cloud feel like a perfect blend of hack-n'-slash RPGs and, due to the ATB gauge, early Final Fantasy. Barret plays interestingly, both as a tank and a ranged gunslinger. This makes for an exciting combo of distracting enemies, creating openings, raining bullets, guarding fearsome attacks, and occasionally running into battle for some finisher melees. He feels like playing an off-tank in a hero-focused, third-person shooter. Tifa feels ripped right out of Super Smash Bros., with a variety of melee combos that make her the ultimate DPS archetype and a character that, in the right hands, can singlehandedly take on the toughest of foes. Aerith is also a ranged fighter, but she is best utilized for spamming offensive and support magic from the back with the help of her variety of unique abilities. While I'd still suggest firing off an occasional Tempest Strike to stun-lock slower enemies, magic and support abilities are her real forté. Speaking of abilities, weapons teach character abilities in this game, just like Final Fantasy IX. Yet again, this adds much-needed character variety! On top of that, every weapon can be meticulously customized by gaining SP, which is unlocked by leveling up and collecting skill manuscripts. Every weapon has multiple cores, which slightly resemble the Crystarium system from the series' thirteenth entry.

That's all I've got to say about the brilliant customization of the main game, but Intermission is a whole other beast. In this exquisite side story, you control Yuffie but are accompanied by Sonon as an unplayable guest character. Sonon is simple, playing like a mix of Cloud Punisher mode and Barret's melee mode when equipping a non-ranged weapon. Now, Yuffie? She may be the most fun character I've ever played in an action RPG. She has a vast selection of combos that you'll have to quickly master if you want to beat Intermission's brutal challenges, with a variety of melee shuriken strikes, hand-to-hand combat, ranged shuriken strikes, and ranged ninjutsu magic that can be modified to be hit any elemental weakness. Also, with perfect precision, the player can perfectly guard any attack or switch to Brumal Form to instantly evade anything. And on top of her array of solo abilities, she can synergize with Sonon to dish out insane damage and stagger enemies within seconds! In the end, with the Materia system from the original as a robust foundation and the flair of new character-specific abilities and customizable weapons, this category is an easy ten for me. No questions asked.

Music - 10

FINAL FANTASY VII REMAKE - Original Soundtrack Promotional Video

With perfect reinterpretations of Nobuo's masterclass original soundtrack and iconic new tunes such as Hollow, the various Wall Market tunes, and the bangers that are Yuffie's battle theme and the array of Happy Turtle songs, this soundtrack makes a masterpiece even more masterful. Good work, Square Enix!

Characters - 9.5

Final Fantasy VII Remake Part 2 is in Development, Square Enix Confirms |  The Nexus

I'm going to be honest, I always found this game's cast to be boring, annoying, and uninteresting in the original. I just never clicked with their dynamic and found them to be one of the weaker casts of the Final Fantasy series. However, they were able to bring absolute magic to the table here and finally convert me into a Final Fantasy VII character fanboy with this game. With tons of breathing room and time to build out an interpersonal character web that made every character more likable and fleshed out, everybody was much better than in the original. I loved the more silly and sarcastic approach to Aerith, Cloud's more Final Fantasy XV bro-sounding lines, Yuffie's much better characterization, and the new characterization of Red XIII and his epic relationship with Barret. And there's more! Shinra gets more development by showing the good people who work under the corrupt company, the Avalanche members Wedge, Biggs, and Jessie are brilliant, and Wall Market boasts a ton of colorful new faces. Ultimately, the characters in this game are nothing short of phenomenal.

Art & Graphics - 9

A 'Final Fantasy' Newbie's Journey Through 'FF7' and Its Remake | WIRED

While I still prefer the style and look of mainline titles such as XIII, XV, and XVI to this game, this is still a phenomenal-looking game filled to the brim with absolutely stunning set pieces. Also, the UI is rather boring compared to other titles like Final Fantasy XII or Final Fantasy XIII. However, ultimately, this is a gorgeous game.

Sidequests - 8.5

Fort Condor (VII Remake) | Final Fantasy Wiki | Fandom

While some of the sidequests here are typical, annoying fetch quests, there's also a ton to love here. While Chapter 3 is quite a slog of quests, they certainly pick up from there! With hilarious Johnny sidequests, the surprisingly fun Darts minigame, the iconic biking and squatting from the original, the time-crunching Whack-A-Box minigame, Chadley's Battle Intel missions and VR simulation battles, Shinra and Wall Market coliseum battles, a new side story regarding the mysterious Angel of the Slums, exploring Midgar during the fourteenth chapter and, of course, my favorite of all, the completely revamped Fort Condor minigame. While there are quite a few annoying sidequests here, the plethora of great ones more than make up for it!

Locations - 8

Final Fantasy 7 Remake Has Big Yakuza Energy And It's Wonderful - GameSpot

As aforementioned, Midgar was my favorite part of the original game, so seeing it as a thoroughly expanded, epic experience was absolutely fantastic and well done! Wall Market and the Shinra Building were quite great in the original, but here, they are leagues ahead of that. The slums also got significant upgrades as well! The only thing holding this score back? The new, super mediocre dungeons interspersed into the experience that absolutely messes with the game's pacing. For example, Chapters 6 and 13 practically didn't need to exist except to pad out the runtime, making the game lack the constant fast-moving pace of the original. However, ultimately, I love Midgar and its amazing reimagination in this game.

Quality of Life - 1

Final Fantasy VII Remake Intergrade (for PC) Review | PCMag

So here's where this game irks me and makes it lose a bunch of points. First of all, the game requires two-and-a-third playthroughs of the game and two playthroughs of the Intermission DLC to complete all of the game's content. For fans of the site, you'll know all games shoot down to an awful quality of life score if they require this. However, there's one more significant issue here: the stupid modern game, slow-walking garbage that has been plaguing gaming for far too long now, and way too many unskippable cutscenes. The frustration within my soul every time a long dialogue "cutscene" played on my necessary third playthrough, and every time I had to walk and talk was annoying enough the first time but agonizing subsequently. While this game had a lot of great quality-of-life features, the biggest pet peeves I have with modern RPGs are all here in full force, making this game quite annoying at times.

The Verdict

A message from the FINAL FANTASY VII REMAKE development team | Square Enix  Blog

Fun Factor: 8
Letter Rating: S
Overall Score: 82%

While this game found many ways to constantly annoy me, it was a brilliant reimagination of the original full of features that made me love it even more and finally understand the hype around the original. Judging that I like Part 1 more than the original, I'm sure that with Rebirth and the inevitable third outing, the Final Fantasy VII Remake trilogy will be my favorite media of the Final Fantasy series. Such a masterpiece of a game! Would recommend to fans or first-timers any day of the week.

Enjoy this ranking? Stay tuned for more articles from RPG Ranked! Enjoy movies, TV shows, and other video content? Check out our sister site, The Reel Ranker!

Final Fantasy Review: The flawed fantasy that started it all
The original Final Fantasy is absolutely iconic and has laid the groundwork for one of the most famous and critically acclaimed franchises of all-time—revered for so many things only made possible by this eccentric entry. I personally find the PSP version of this game to be vastly superior to
Final Fantasy II Review: A flawed, yet fantastic fantasy
I have always loved Final Fantasy II since I played it for the first time back in 2014. While I wouldn’t claim it to be the best game in the series, it is truly up there as one of my favorite RPGs I have played. While I do agree that
Final Fantasy III Review: The best job system of the mainline games
Final Fantasy III, a graceful product of its time, revolutionized the RPG genre with its groundbreaking job system. To this day, Final Fantasy III has some of my favorite gameplay in the entire series, and a lot of great moments that set this RPG apart from the rest of the
Final Fantasy IV: The After Years Review: Derivative, but a welcome surprise nonetheless
Final Fantasy IV: The After Years allows the player to return to the enchanting world of Final Fantasy IV—a realm steeped in nostalgia and adventure. The sequel takes you beyond the original tale, introducing new characters, challenges, and dungeons to unravel. In this review, I, Brighton Nelson, will explore
Final Fantasy V Review: Overrated job system, underrated story
Final Fantasy V is a game that has left a mark on history through its revolutionary job system and lovable characters. It’s a game where crystals shimmer with an untold and foreboding power, where warriors from different walks of life unite against a cosmic threat. While generally underrated and overlooked,
Final Fantasy VI Review: The zenith of the Final Fantasy series
Prepare to embark on the journey of a lifetime in Final Fantasy VI, a game that proves to the world that gaming is so much more than it looks at first glance. This game shows that pixels and polygons can birth a meaningful and epic tale of sacrifice, belonging, and
Final Fantasy VII Review: Most people’s favorite, but definitely not mine
Embark on a journey to the unforgettable world of Final Fantasy VII, a timeless classic that has left an indelible mark on the realm of role-playing games. In this review, I will delve deep into the heart of this iconic title, exploring its battle system, storytelling prowess, music, art, characters,
Final Fantasy VIII Review: Too weird to live, too rare to die
Final Fantasy VIII is a game that has sparked debates and discussions among RPG enthusiasts for decades, captivating many with its unique charm while leaving others bewildered by its unconventionality. In this review, I, Brighton Nelson, will be diving deep into the intriguing game that is Final Fantasy VIII in
Final Fantasy IX Review: One of the best RPG stories, one of the worst RPG battle systems
Final Fantasy IX, a beloved installment in the iconic Final Fantasy series, stands as a testament to the enduring power of storytelling in video games. This RPG adventure, released during the twilight years of the PlayStation era, weaves a captivating narrative that has left a lasting impression on gamers worldwide.
Final Fantasy X Review: I know it sounds selfish, but this is my review!
Final Fantasy X, an iconic entry in the Final Fantasy series and a beloved RPG worldwide, beckons players with its blend of captivating storytelling, memorable characters, and intricate gameplay systems. As we embark on this journey through Spira in this review, I, Brighton Nelson, will explore the game’s rich narrative,
Final Fantasy X-2 Review: The epitome of bipolarity
Final Fantasy X-2, a sequel to the critically acclaimed Final Fantasy X, is a game that divides the fanbase. Some hail it for its innovative battle system and job mechanics, while others criticize its story and sidequests. In this review, we’ll take a closer look at the various aspects of
Final Fantasy XII: The Zodiac Age Review: A Rare Game that is a Fran-tastic ad-Vaan-ture
Embark on an odyssey through the captivating realms of Ivalice as we delve into the intricacies of Final Fantasy XII: The Zodiac Age. This installment, straying from the conventional path of classic Final Fantasy, tells a politically charged story never before seen in the series. Join us as we dissect
Final Fantasy XIII Review: One of my favorite FFs
Final Fantasy XIII might have some flaws, but its combat, story, and tight-knit cast create one of the best games in the series. Also: SERAH!!!!
Final Fantasy XV Royal Edition Review: A flawed yet fixed masterpiece
Dive into the fantastical realm of Final Fantasy XV, where sprawling landscapes, epic battles, and intricate storytelling await. In this review, we’ll embark on a journey through the highs and lows of one of the most polarizing entries in the renowned Final Fantasy series. From its captivating combat system to
Final Fantasy Tactics Review: A fantastically flawed experience
In the realm of classic RPGs, one title stands out as a unique and cherished gem: Final Fantasy Tactics. It’s a game that has left an indelible mark on the world of tactical role-playing games, known for its deep, intricate battles and compelling narrative. Yet, it’s also a game that
Final Fantasy Tactics A2: Grimoire of the Rift Review: Better than the original
Embark on a journey into the vivid and enchanting world of Ivalice, a realm steeped in fantasy and intrigue, where countless adventures await. While a great game, Final Fantasy Tactics A2: Grimoire of the Rift is the least-known sibling in the Final Fantasy Tactics franchise, overshadowed by its legendary predecessor,
A King’s Tale: Final Fantasy XV Review: A swift, kingly experience
In this review, we will unravel the intricacies of a game that marries the fast-paced action of 2D brawlers with the beloved elements of the Final Fantasy franchise. With Regis at the helm, players engage in exhilarating battles, mastering a combat system that seamlessly blends strategy and fluidity. Yet, amidst
Final Fantasy XV Comrades Review: A fun, online side story
Final Fantasy XV Comrades, a spin-off story set during the events of the mainline entry, Final Fantasy XV, is an intriguing side story that, frankly, is shockingly forgotten and lost in time. This game came out of left field, shocking me as a fan of the original game. Now, without
Final Fantasy Dimensions Review: A magnificent callback with an excellent job system
In the ever-expansive galaxy of role-playing games, where epic tales and intricate battle systems often take center stage, there exists a hidden gem that embodies the essence of classic Final Fantasy titles while weaving its own unique tapestry of adventure. Final Fantasy Dimensions, a game that could easily be mistaken
Final Fantasy Dimensions II Review: An understandably underrated RPG
In the realm of video game reviews, I occasionally encounter titles that defy neat categorization, offering a unique blend of features that provoke a wide range of reactions among players. Final Fantasy Dimensions II is precisely such a game. A more enigmatic entry in the illustrious Final Fantasy series, it
The Final Fantasy Legend Review: The flawed yet fun legend
The Final Fantasy Legend is, as almost every RPG nerd knows, not truly a Final Fantasy game, but instead, the first entry in the SaGa series. The game introduces a lot of new, innovative ideas in this brief, entertaining RPG experience. This game is a really unique start to a
Final Fantasy Legend II Review: Is it actually legendary?
The Final Fantasy Legend II is, as almost every RPG nerd knows, not truly a Final Fantasy game, but instead, the second entry in the SaGa series. The game introduces a lot of new, innovative ideas that build upon the original game. This game is a really unique RPG that
Final Fantasy IV: Interlude Review: A game that exists
Final Fantasy IV: Interlude is one of those games that has been long forgotten by casual gamers and Final Fantasy enthusiasts alike. Bridging the gap between the revered Final Fantasy IV and its unpopular sequel, this game never made it off the PSP. In this review, I, Brighton Nelson, will

Primary Version: Final Fantasy VII Remake Integrade (PC)