Legend of Zelda: Tears of the Kingdom: All Necluda Shrines RANKED!

Legend of Zelda: Tears of the Kingdom: All Necluda Shrines RANKED!

With 152 shrines, it'll be a task to rank all of them in a single article. Of course, that is a task I am willing to take on, but not without ranking each region individually first. With Necluda being one of the smaller regions, I wanted to rank this region as one of the first regions before the big article. With a total of ten shrines, this region But I digress. Without further ado, RPG Ranked presents... Legend of Zelda: Tears of the Kingdom: All Necluda Shrines RANKED!

10. Zanmik Shrine - Scoop It Out

This shrine made me very, very annoyed. This shrine has the worst shrine "puzzle" in the game... the whole point was using Ultrahand and taking so many balls out of this stupid ball pit. This just took so long and it was absolutely not fun. Why this shrine was created is absolutely questionable, but hey, if you like misery, this is the shrine for you. F Tier.

9. Mayahisik Shrine - Rauru's Blessing

This is a silly shrine. Right after you get the sensor at the Hateno Ancient Tech Lab it just points you right to this shrine. There is no interesting cave or dungeon or quest to get to this shrine. I mean, I like myself a free chest, but to be honest, I don't even feel like I deserved this chest because this shrine was just such a basic blessing shrine. F Tier.

8. Eshos Shrine - Combat Training: Shields

Seriously. Not even new players need to learn how to use shields. The fact this exists is so laughable. At least it is short and boring and not long and boring like some of the previous shrines on this list. Yet another F Tier for this shrine.

7. Susub Shrine - Rauru's Blessing

All you have to do to get to this shrine is fall down a well. Wow, how inventive. I like when shrines are slightly hidden like this, but I don't deserve to be blessed for falling down a well, Rauru. There was no puzzle there! But I digress. There's a Stone Talus near this shrine, so at least that's fun. But otherwise, this shrine is 100% a D Tier.

6. Anedamimik Shrine - A Retraced Path

I really like this shrine, but I can't say it is a top tier shrine. I love it's core idea, but the biggest problem is that there is only one puzzle, and the chest is incredibly easy to obtain. This dungeon doesn't require you think all that much, but even with its flaws, I think this is quite a solid shrine. A Tier.

5. Marari-in Shrine - Rauru's Blessing

I love the area surrounding this shrine. This is hidden inside Eventide Island and is guarded by Bokobolin pirates. I absolutely love the whole vibe of this shrine, and while I generally don't like these blessing shrines without actual quests, this time it made sense, as it was guarded by pirates and very well hidden. Overall, I definitely think this shrine deserves an A Tier.

4. Tokiy Shrine - Rauru's Blessing

Okay, I don't generally love these green crystal shrine quests. However, I thought this one was fantastic. The Rock Likes trapping Link into small corridors really set an Indiana Jones like atmosphere for me, and I felt like I actually needed to take out the enemies and focus on protecting the crystal—something most of these quests didn't make me feel. This is one of my favorite of these green crystal quests in the game, and while the trek to the shrine is simple, I found it very fun and effective. S Tier.

3. Makasura Shrine - An Upright Device

I was very shocked by the Stabilizer Zonai Device. I didn't expect this to be a device in the game, nor did I expect to have so much fun with a shrine focused around devices that straighten things. There were some very unique ways of using Ascend in this shrine, and I felt like I actually had to use my brain here! Absolutely loved it. While it isn't the cream of the crop for Tears of the Kingdom shrines, I feel like it is dang near close. S Tier for this shrine.

2. Jochisiu Shrine - Rauru's Blessing

I will admit, this shrine took me a hot second. But I felt so cool after figuring this one out, even though it was so simple. At first, I checked out the body of water, using Ultrahand to try to find some square keys. Next, I killed some enemies to see if they were guarding them. Then, I looked at the square shapes for a bit and came to the realization—ice. Sure, this is kind of basic, but it is still super fun, and it actually is one of the most thought-provoking puzzles in the game (which is quite sad, as it is still quite easy... I miss old Zelda sometimes). Anyway, overall, this was one of my favorite shrine quests in the game. S Tier.

1. Jiukoum Shrine - Built for Rails

I love when games use rails, minecarts, and/or rollercoasters. However, the idea of just using a basic old platform and sliding it on rails with fans was super cool. The final puzzle of this shrine actually requires a ton of thinking unless you get really lucky, and I had a blast trying to solve this puzzle to the point my girlfriend and I were discussing it over the phone to see if this puzzle was even feasible. This is the Zelda I love—actually challening puzzles. While the challenge probably came more from this game's wacky physics engine and less from actually trying to figure out the puzzle (there wasn't much to figure out), it was still fun nonetheless. This was one of my favorite dungeons in the game, and I definitely feel like it deserves an S+ Tier.

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